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There is no pigeon-holing or defining this aspect of gaming and I for one love it. Furthermore, we may have once considered an indie to be a side-scrolling, 2D game that could run on an SNES, but now it can be anything from Limbo, to Firewatch. The "indie" scene allows developers to be artistic and branch out, spreading their wings without pressure. Such B-level video games have been replaced by passion projects that don't have the same requirements as a full-release title would - for example, had Outlast released in 2007, it would have been 10 hours longer, you would have had a gun, and it would have been less impressive. The best thing about the "indie" games, is that they are filling the void left by mid-tier developers like THQ. Thankfully that mindset is all but gone today, and most gamers use the valuable time between AAA titles like Resident Evil 7 and Mass Effect: Andromeda, to catch-up on many smaller games that can be completed in a single sitting. It took a long time, too long, for these games to get the recognition they deserve, with a lot of gamers clinging to the ignorant idea that if it isn't on a disc, it isn't worth their time.
#Best indie games ps3 Ps4
Fast forward almost a decade and these games are making up two-thirds of the games released on PS4 and Xbox One.
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Back then, downloading a game onto your console was still a foreign concept and few gave the idea a second thought. That, too, is redundant considering all games are available to download - but I digress.Īnywho, the world of indie games exploded onto the scene way back in 2008, with Braid. Truth be told, the word has lost all meaning in the current development landscape of Kickstarter and Steam Early Access.įor the sake of this list, we can agree that indie simply means downloadable title made on a low budget by a small team of developers. That's right: I'm not about to answer the tired debate of what actually constitutes an indie game and what doesn't. What defines an "indie game"? That is the question.
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